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Heavy metal machines twitchcon interview
Heavy metal machines twitchcon interview







heavy metal machines twitchcon interview

When did the company start, and what was the inspiration? Atkins Tell us about Balanced Media|Technology (BMT)/Games Advancing Medical Treatment.Ītkins a few questions about his company…take a look. Starting in 2016, the founders of BALANCED had the goal to create the world’s first super human computer platform which uses online game playing to combine human intuition with artificial intelligence for a powerful new way to unravel highly complex data and uncover solutions to big problems faster and more accurately than ever before. There are 2.6 billion gamers in the world, the average gamer spends 6 hours per day playing video games, this includes our own kids – the real inspiration. Our HEWMEN platform captures those hours spent on interactive entertainment and converts them into hours of interactive problem solving. Imagine simply playing or even streaming Minecraft for example, (or any online game for that matter), those same hours are now helping shorten the time to reach discoveries for Cancer treatments. What were you doing before working with BMT? How did your previous work and this work intersect, if at all? Our platform in games works simultaneously across a number of diseases and industrial problems, which brings purpose to play.

heavy metal machines twitchcon interview

#Heavy metal machines twitchcon interview professional#

Our founders have a wide range of professional disciplines from healthcare to technology architecture. #Heavy metal machines twitchcon professional# My background is traditional game development and education. For the past 25 years, I’ve contributed heavily to 30 titles (50 titles overall), as a Co-designer and Creative Director. You could say I’ve helped fuel the massive gaming machine with traditional entertainment since 1993, contributing to franchises like Duke Nukem 3D, Quake, SiN, Heavy Metal, Star Trek, LUXOR, Tomb Raider and Counter Strike. However, games can do way more than just entertain. It’s already proven, it’s just not focused. There is nothing this industry and the talented people who work in it, can’t do. It just takes intent to build a technology which connects previously disjointed components to unlock opportunities. #Heavy metal machines twitchcon professional#.









Heavy metal machines twitchcon interview